Rescue-ACE Impulse
FIRE 3

Rescue-ACE Impulse

  • Archetype:
  • Rescue-ACE

  • ATK:
  • 1500

  • DEF:
  • 1500

  • View:
  • 6334




During your Main Phase: You can choose the 1 Effect Monster your opponent controls with the highest ATK (your choice, if tied), and neither player can activate that monster's effects on the field this turn. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field; Special Summon 1 Machine "Rescue-ACE" monster from your Deck. You can only use each effect of "Rescue-ACE Impulse" once per turn.




 
 
AI Power Analysis
Hand trapConfidence: MediumEvaluated Oct 9, 2026
59± 6/ 100
Power Score
Intrinsic 58
Deck 60

Rescue-ACE Impulse — Power Evaluation

Final Score: 59 ± 6 · Confidence: Medium

  • Intrinsic: 58 · Deck: 60 · Meta: provisional
  • Primary role: Hand trap · Secondary: Extender

Why it scores here

Rescue-ACE Impulse converts a Tribute from hand or field into a Special Summon of a Machine Rescue-ACE monster from the Deck, so it is a quick-effect hand trap that also refunds a body. Its interaction is soft: the Main Phase effect only stops the activation of one monster's effects for a turn, and the opponent-response effect summons rather than negates, so high ATK and the card's presence in 400 decks earn nothing by themselves. The score rests on live access (3 copies in most decks, 100% combo appearance) and on a one-for-one body conversion, with the lack of starter or searched roles in the combo evidence keeping it in the middle band.

Axis scores

Axis Score Evidence
Accessibility 70 Run 3 copies in 296 of 400 decks and playable from hand via Tribute, but 0 starter or searched appearances in 11 combos (observed/inferred).
Combo & Conversion 55 Appears in 11 of 11 recorded combos with average power index 65, yet has no starter, searched, or payoff role in any board (observed).
Resource Economy 50 Tribute cost is paid back by a Deck Special Summon, so the net is roughly even with no draw or refuel (inferred from text).
Effect & Interaction 45 Opponent-response effect summons a body instead of negating the activation, and the Main Phase effect only disables one top-ATK monster for the turn (verified from text).
Material Utility 40 Level 3 Warrior per evidence; usable as Tribute fodder, but no material-role appearances in combos (verified/observed).
Resilience & Flexibility 60 Two once-per-turn effects usable from hand or field, so it works in two zones across turns (verified from text).
Deck-Building Efficiency 65 Plain 3-copy staple with no garnet or lock and redundant copies (observed from copies per deck, avg 2.66).

Calculation

Weight profile: 0.7 Hand trap + 0.3 Extender. Intrinsic ≈ 58, Deck ≈ 60, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Live from hand via Tribute, so it is available on the opponent's turn
  • Converts a Tribute into a Rescue-ACE body from the Deck, avoiding a dead card
  • Two effects in two zones, each once per turn, giving redundancy across turns
  • Played in 400 of 400 sampled decks at about 2.7 copies each, so access is reliable

Weaknesses

  • Opponent-response effect summons a body but does not negate the activated effect
  • Main Phase effect only disables a single top-ATK monster for one turn
  • Summon payoff depends on Rescue-ACE monsters remaining in the Deck
  • No starter, searched, or payoff role in any recorded combo

Counters / choke points

  • Inferred: an opponent's response that removes the card from hand or field before the quick effect is used would stop the summon (not evidenced in the pack)

Best use

Hand trap with Deck-to-field body conversion. Decks: Rescue-ACE, Vanquish Soul, K9, Diabellstar. Suggested copies: 3.

Evidence & gaps

  • Verified: Quick effect: Tribute from hand or face-up field to Special Summon 1 Machine Rescue-ACE monster from Deck; Main Phase effect disables one top-ATK opponent effect monster for the turn; Each effect is once per turn
  • Observed: 3 copies in 296 of 400 decks; 84.2% Master Duel gameplay; 11 of 11 recorded combos include it, all with power index averaging 65; 0 starter, searched, or material appearances in combos
  • Inferred: Net card advantage roughly even because the Tribute is replaced by a Deck summon; Rescue-ACE archetype dependence limits generic value despite 55 distinct archetypes
  • Data gaps: no banlist token — assumed 3 copies (unlimited) combo data has only 11 boards and combo role is empty for the examples no ruling or FAQ data for the Tribute-from-field interaction











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